Thursday, 28 February 2008
A third of mobile game downloads don't work
Earlier this month we heard that just 8.8% of customers in the USA and Europe were playing games they'd downloaded to their mobile phone - and last week we discovered that 50% of all application downloads failed to complete successfully. Now comes news that a third of mobile game downloads in the UK fail to work owing to compatibility issues - and only 15% of mobile gamers had never experienced a non-working game. The figures, which come from application developer GetJar, claim that over £29 million is spent every year on games that customers never play. The company blamed insufficient testing for the high failure rate. [Source: VNUnet.com]
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment